The king of fighters 99 choice alternate costume color
Egg Roll travels decently fast on the ground and deals effective damage when running into an opponent, Yoshi Bomb gives Yoshi an option to escape juggles if the situation allows for it, can go through soft platforms, does high damage in both the ground and air, and the grounded version deals high shield damage. Egg Lay is a command grab which traps the opponent in an egg for a short amount of time, allowing it to work as a damage racker, and when B-reversed is an effective surprise trapping option. Yoshi's special moves are also very effective tools for the character. His grab game is also relatively decent: his grab release and throws grant invincibility during their animations, pummel is fast and deals average damage, forward and back throws are decent KO options by the ledge, up throw has combo potential into his up air at low percents, and down throw has little ending lag making it his most useful combo throw. Lastly, down aerial serves as the most damaging aerial in the game its hits can easily link into each other, with its high vertical knockback allows it to KO at reasonable percentages near the upper blast zone. Up aerial possesses high vertical range and a hitbox that hits behind the opponent which, in tandem with its impressive damage output and low all-around lag, makes it an effective juggling option. Back aerial boasts high speed and high power, with its first two hits being effective combo starters and its final hit KOing below 130%. Forward aerial also possesses high range and reasonable all-around lag, and comes with impressive damage its tipper hitbox meteor smashes opponents, allowing for offstage KOs to occur as early as 20%.
Neutral aerial is a very fast sex kick with low all-around lag, decent range, and good power, allowing it to either KO at surprisingly early percents, serve as an effective combo breaker, be a tech-chase set-up, and be his primary out of shield option. Yoshi's smash attacks are also useful in their own right: forward smash has a powerful sweetspot that out prioritizes its slightly weaker sourspot, allowing it to KO at reasonable percents It also has decent start-up, can be angled, and grants Yoshi intangibility for its duration up smash has good horizontal and vertical range, reasonable start-up, and a powerful sweetspot, allowing it to KO at percents as low as 120% provided the sweetspot hits lastly, down smash is extremely quick in both start-up and ending lag which, coupled with its good range, makes it an adept option for punishing rolling opponents.Īlthough his grounded moveset comes with potent attacks, it is Yoshi's aerial attacks that possess high usefulness and make up his fantastic air game. Lastly, dash attack has a long duration and good range this, combined with its decent knockback, makes it good for KOing opponents at later percents and punishing rolls or techs.
Both hits of neutral attack can connect into each other, and the first hit can also be used to jab lock forward tilt serves as a reliable combo starter at low-mid percents, due to its moderate base knockback and vertical launch angle up tilt is an effective combo starter with low knockback growth, and leads to KO confirms at higher percents and down tilt is his fastest tilt, sporting good range and serving as a reliable tech chasing option. Thus, Yoshi is quite speedy overall, yet at the same time he's one of the floatiest characters in the game, which is incredibly unorthodox for a heavyweight, arguably moreso than any other in the game.Ĭomplementing his high mobility, Yoshi's moveset possesses very good utility. However, his traction and gravity are the 24th-23rd and 22nd-20th lowest in the game respectively further compounding this, his falling and fast-falling speeds are among the bottom 10 in the game (the 7th slowest to be specific).
Additionally, Yoshi sports among the highest jumping prowesses in the game this can especially be owed to his double jump, which is the second highest in the game, only behind Mewtwo's. He sports a unique shield in the form of a Yoshi Egg, which generally lasts longer than most shields and is larger in size thus, it does a good job of protecting Yoshi from powerful attacks.Īs stated previously, Yoshi sports excellent mobility: he has the 27th fastest walking speed, the 19th fastest dashing speed (with an above average initial dash as well), the single fastest air speed in the game, and the 14th highest air acceleration.
Yoshi is a heavyweight fighter with above-average mobility, good frame data, and decent KO potential.